Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     4061 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.098 seconds
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Nico\Desktop\Hakatah\Evenements\Equipes\LA TEAM MAGIQUE\ClimateGJ2017_LATeamMagique_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3200x1137 at -1280,0
<RI> Initialized touch support.

UnloadTime: 1.285232 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 135c -> priority: 1 
  Thread -> id: 2d34 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.875010 ms
Append event : Une ville en plein développement / GameTiming(0, 0) / Total steps = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 1238.
Total: 0.764327 ms (FindLiveObjects: 0.073794 ms CreateObjectMapping: 0.049419 ms MarkObjects: 0.404035 ms  DeleteObjects: 0.115867 ms)

Change view to Speech
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR from UIViews.ChangeView() : Intent to load the same view.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 18ec -> priority: 1 
  Thread -> id: 6f4 -> priority: 1 
  Thread -> id: 302c -> priority: 1 
  Thread -> id: 1bcc -> priority: 1 
  Thread -> id: 3208 -> priority: 1 
  Thread -> id: 3320 -> priority: 1 
